Chemin Esports is looking to expand into the global industry: Ishan Verma
0 min read
With esports becoming a medal event at the upcoming 2022 Asian Games, it has never been more important for aspiring esports players to have a pathway to become professionals, especially in India. In this exclusive interview, Ishan Verma, Founder and Director of Chemin Esports speaks about forming a talent incubator, the origins of the name, overcoming challenges, issues plaguing the esports industry in India, selection process for the Asian Games and long term goals.
Q 1) As Founder and Director of Chemin Esports, what motivated you to form a talent incubator and help esports athletes and content creators in the field of gaming? Since your background is in civil engineering, what made you switch to the esports industry?
It all started in the year 2020 during the Covid Pandemic. During the lockdown, I started following the Esports structure around the world. At that time, I would say the Indian Esports Industry was at a growing stage as compared to the global esports industry. Seeing a future potential in the Indian Esports Industry, I decided to invest into this and that’s when Chemin Esports was founded.
With the help of right guidance and training, I am sure we will have Indian Players competing at the Global Stage. I would say I have not switched from my Civil Engineering background as my core business is still into infrastructure. Being a passion and the untapped opportunity in the Indian Esports Industry has led to me investing into this as well.
Q 2) Why is it called ‘Chemin’ Esports? How does the name align with the company’s mission?
“Chemin” is a french word and it stands for “path”. We try to construct the right paths for esports athletes to have a successful career. Our goal is to act as a talent incubator for the upcoming esports athletes and help them to achieve their maximum potential and thus building a career into Esports.
Q 3) What are the challenges that you have faced as Founder and Director of Chemin Esports? How did you overcome them?
While the Indian Esports Industry is relatively new as compared to the Global Industry, this has seen a rapid rise in the pandemic period. With no esports policy framework and an Indian Esports Association, the industry is still unorganised. Before investing into this industry I had to do a lot of research. I studied about the Global Esports Industry and how they are functioning. I was still confused about Indian Esports but that’s when my business partner Mr. Diptanshu helped me a lot. We founded Chemin Esports together and in a short period of time we have grown to become one of the leading Esports Organisation currently active in India.
Also read: Our aim is to give opportunities to aspiring players: Sidhhant Agarwal
Q 4) According to you, what are some of the things that the esports industry in India lacks? How can they be rectified?
The Industry is still unorganised as there is no Esports Policy Framework and Indian Esports Association to guide the growth of Esports in India. The announcement of the formation of AVGC (Animation, Visual Effects, gaming and Comic) Task Force is a turning point for this industry. It will look at ways to build domestic capacity and also to serve the global demand in this sector.
With the inclusion of Esports in the upcoming Asian Games and Commonwealth Games, I am sure the Ministry of Youth Affairs & Sports under the guidance of Shri Anurag Thakur Ji will work towards the betterment of Indian Esports as well.
Q 5) According to you, what is the right process for the selection of the best talent in India to represent the country in the Asian Games as esports is a medal event?
For selection of the best talent, I feel there needs to be multiple tournaments in order to have in place a proper ranking of players. One Qualifier Tournament is not the right way to decide who the top player is. I am sure we will have such multiple tournaments in the lead up to the Asian Games before deciding who is the one going to represent India at the Global Stage.
Q 6) What are your long term goals with Chemin Esports? How do you plan to accomplish them?
Chemin Esports is definitely looking to expand into other Mobile as well as PC Games. Our focus as of now will be on the 8 Medal Events in the Asian Games like Hearthstone, Dota 2 & FIFA. The Indian Valorant scene is also on the rise and we are keeping an eye on the upcoming players and teams as well. We are waiting for the right opportunity. We are also looking at various opportunities to expand into the Global Esports Scene. We are exploring the various game titles available and the right team to invest into.