Author: Radhika Shukla

Stage 1 of the VCT EMEA circuit has been plagued by repeated technical pauses, disrupting the rhythm of matches and putting pressure on both players and broadcast teams. Weeks of unresolved problems reached a boiling point last week when the matchup between Team Liquid and Movistar KOI had to be halted for over 30 minutes, eventually forcing officials to shift the game to a different server.

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